[1/5] WineD3D: Report only D16,
D24S8 and D24X8 depth stencil formats as supported
stefan at codeweavers.com
Tue May 8 17:15:09 CDT 2007
The DirectX7 shadow volumes 2 sample gets confused by D15S1. I checked the
code, and it can't work properly if this format is enumerated in the known
enumeration sheme. A check for this is tricky because the flags and bitmasks
set differ between nvidia and ati drivers.
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