WineD3D: fix glsl detection bug

Roderick Colenbrander thunderbird2k at gmx.net
Fri Nov 2 18:11:19 CDT 2007


Hi,

This week I submitted patches to enable GLSL by default except on old nvidia cards with buggy GLSL support. Non-nvidia cards don't have gl_info->vs_nv_version set, so they also got ARB vertex shaders. This patch fixes that.

Regards,
Roderick Colenbrander
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