WineD3D: draw buffer rewrite / regression fix

Roderick Colenbrander thunderbird2k at
Mon Nov 5 18:13:46 CST 2007


The current draw buffer code in findContext was slightly broken and was called before moving to a new context. This patch fixes that by delaying the glDrawBuffer call. It fixes a regression in the surface rewrite.

This patch also makes most glDrawBuffer calls in surface.c redundant, so those will be removed in future patches.

Roderick Colenbrander
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