d3dx8: Implement the C++ stuff of the D3DXMATRIX structure

tony.wasserka at freenet.de tony.wasserka at freenet.de
Sat Nov 10 08:39:56 CST 2007


This patch extends the D3DXMATRIX structure with constructors and operators if compiling a C++ source file.
Note: This depends on my D3DXVECTOR2 patch.









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