d3dx8: Implement the C++ stuff of the D3DXPLANE structure

tony.wasserka at freenet.de tony.wasserka at freenet.de
Sat Nov 10 08:42:42 CST 2007

This patch extends the D3DXPLANE structure with constructors and operators if compiling a C++ source file.
Note: This patch depends on my D3DXVECTOR2 Patch

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