[1/6] WineD3D: Align the gl function table
Stefan Dösinger
stefan at codeweavers.com
Sun Nov 11 16:49:15 CST 2007
This series of patches extends our extension loading macros to load core
functions from newer opengl versions(e.g. opengl 2.0). This is needed because
some drivers do not advertise legacy extensions any longer, but the
functionality is available from the functions that were included in the
opengl core.
The first patch is - yes - a whitespace fix. The table will become unreadable
otherwise. The extension functions and core functions mutually have a very
similar name. If the table doesn't linewrap it looks much nicer, and if it
linewraps then it linewraps in a regular pattern at least, and makes it
easier to tell the function names from each other.
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