[4/6] WineD3D: Do not call PreLoad in surface_download_data

Stefan Dösinger stefan at codeweavers.com
Thu Nov 15 07:40:01 CST 2007


Am Donnerstag, 15. November 2007 11:39:37 schrieb Stefan Dösinger:

Use this patch instead. The last one caused a compiler warning due to a wrong 
cast.
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