[1/4] WineD3D: mov to a0.x does a floor(), not a round to nearest

Stefan Dösinger stefan at codeweavers.com
Thu Nov 29 19:52:12 CST 2007


I sent this patch already, and it was committed and shows up in the 0.9.49 
changelog. The commit ID is 6209b36acbef6e7f8edcf3a45a006bb09bffe4af, but 
somehow the functional change was reverted again in 
0183f3e305ae1e40a806682ec85e8b4507e4ddd8 and the test was reverted in 
4454096db27e7560cce99367b45be3b24dd0894a
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