WineD3D: better video memory reporting

Roderick Colenbrander thunderbird2k at
Thu Sep 20 07:46:52 CDT 2007


This is a resubmit of my previous patch which makes the video memory size depend on the detected GPU. Using this we report a more correct memory size than the default which breaks various modern games.

The new version uses values in MBs instead of in bytes.

Roderick Colenbrander
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