[PATCH 14/15] wined3d: Add device->isInDraw checks in LoadLocation.
Alexander Dorofeyev
alexd4 at inbox.lv
Sun Apr 6 16:06:25 CDT 2008
Prevents calling ActivateContext while holding gl lock, e.g. when preloading
texture in sampler().
---
dlls/wined3d/surface.c | 4 ++--
1 files changed, 2 insertions(+), 2 deletions(-)
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