gdi32: info->state.next is always NULL, there is no need to save/restore it
Dmitry Timoshkov
dmitry at codeweavers.com
Tue Apr 29 00:48:55 CDT 2008
Hello,
Changelog:
gdi32: info->state.next is always NULL, there is no need to save/restore it.
---
dlls/gdi32/enhmetafile.c | 7 ++-----
1 files changed, 2 insertions(+), 5 deletions(-)
diff --git a/dlls/gdi32/enhmetafile.c b/dlls/gdi32/enhmetafile.c
index 7c6068d..378ac4f 100644
--- a/dlls/gdi32/enhmetafile.c
+++ b/dlls/gdi32/enhmetafile.c
@@ -557,11 +557,7 @@ static void EMF_RestoreDC( enum_emh_data *info, INT level )
info->saved_state = state->next;
state->next = NULL;
if (--info->save_level < level)
- {
- EMF_dc_state *next = info->state.next;
info->state = *state;
- info->state.next = next;
- }
HeapFree( GetProcessHeap(), 0, state );
}
}
@@ -2279,7 +2275,7 @@ BOOL WINAPI EnumEnhMetaFile(
return FALSE;
}
- info = HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY,
+ info = HeapAlloc( GetProcessHeap(), 0,
sizeof (enum_emh_data) + sizeof(HANDLETABLE) * emh->nHandles );
if(!info)
{
@@ -2298,6 +2294,7 @@ BOOL WINAPI EnumEnhMetaFile(
info->state.world_transform.eM12 = info->state.world_transform.eM21 = 0;
info->state.world_transform.eDx = info->state.world_transform.eDy = 0;
+ info->state.next = NULL;
info->save_level = 0;
info->saved_state = NULL;
--
1.5.5.1
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