[5/5] d3d8: Use the wined3d declaration to retrieve the d3d8 shader in IDirect3DDevice8Impl_GetVertexShader().

Henri Verbeet hverbeet at codeweavers.com
Mon Dec 15 05:16:16 CST 2008


-------------- next part --------------
An embedded and charset-unspecified text was scrubbed...
Name: 0005-d3d8-Use-the-wined3d-declaration-to-retrieve-the-d3.patch
Url: http://www.winehq.org/pipermail/wine-patches/attachments/20081215/0968f1a6/attachment.txt 


More information about the wine-patches mailing list