kernel32: Separate modifier from charset before detecting the charset codepage
Dmitry Timoshkov
dmitry at codeweavers.com
Fri Feb 8 06:03:39 CST 2008
Hello,
this patch makes the locales like de_DE.UTF-8 at euro actually work by
recognizing UTF-8 as a charset.
Changelog:
kernel32: Separate modifier from charset before detecting the charset codepage.
---
dlls/kernel32/locale.c | 6 +++++-
1 files changed, 5 insertions(+), 1 deletions(-)
diff --git a/dlls/kernel32/locale.c b/dlls/kernel32/locale.c
index a8bd099..a13c346 100644
--- a/dlls/kernel32/locale.c
+++ b/dlls/kernel32/locale.c
@@ -351,6 +351,8 @@ static void parse_locale_name( const WCHAR *str, struct locale_name *name )
static const WCHAR latnW[] = {'-','L','a','t','n',0};
WCHAR *p;
+ TRACE("%s\n", debugstr_w(str));
+
name->country = name->charset = name->script = name->modifier = NULL;
name->lcid = MAKELCID( MAKELANGID(LANG_ENGLISH,SUBLANG_DEFAULT), SORT_DEFAULT );
name->matches = 0;
@@ -395,7 +397,6 @@ static void parse_locale_name( const WCHAR *str, struct locale_name *name )
{
*p++ = 0;
name->charset = p;
- name->codepage = find_charset( name->charset );
p = strchrW( p, '@' );
}
if (p)
@@ -404,6 +405,9 @@ static void parse_locale_name( const WCHAR *str, struct locale_name *name )
name->modifier = p;
}
+ if (name->charset)
+ name->codepage = find_charset( name->charset );
+
/* rebuild a Windows name if possible */
if (name->charset) goto done; /* can't specify charset in Windows format */
--
1.5.4
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