[8/9] WineD3D: Add a test for fixed function bump mapping

Stefan Dösinger stefan at codeweavers.com
Mon Feb 11 05:19:42 CST 2008


Am Montag, 11. Februar 2008 02:03:23 schrieb Stefan Dösinger:
> The patch moves a block of code from the shader version of this test into a
> separate function to share it between both tests. Unfortunately diff
> generated a somewhat confusing patch due to that
Use this patch instead, it adds some code to test if bump mapping is supported 
before attempting to test it
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