1/2 WGL: remove the pixel format limitation (!)

Stefan Dösinger stefan at codeweavers.com
Fri Feb 22 16:26:50 CST 2008


Am Freitag, 22. Februar 2008 22:10:41 schrieb Stefan Dösinger:

> The proper fix is to switch to FBOs for onscreen rendering
I meant *off*screen rendering, sorry for the confusion
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