WineD3D: request alpha in backbuffer mode, to work correctly with multiple opengl pixel formats [attempt 2]

Roderick Colenbrander thunderbird2k at gmx.net
Sat Feb 23 05:02:44 CST 2008


Hi,

This is an updated version of the patch. The previous version contained a bug which prevented it from selecting a pixel format in some cases. Now the default format is This->resource.format and we override in two cases (X4.. and X8.. in case of backbuffer)

Regards,
Roderick Colenbrander
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