d3dx9: Add stubs for the ID3DXFont functions [PATCH 5/9, try 3]

tony.wasserka at freenet.de tony.wasserka at freenet.de
Mon Feb 25 12:18:10 CST 2008


Fixed since last try:
- pointer confusion (object instead of *object)
- using FIXMEs for stubs now
- no manipulation of input parameters if we don't do anything with it
- no NULLcasting anymore
- Calling HeapFree on Release now if ref is 0
- no NULL initialization of object if we'll allocate memory for it in the next line
- removed a few not needed header includes from d3dx9_36_private.h

Thanks to Dmitry for spotting these things.









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