[4/5] ddraw: take alpha from diffuse color for D3DTBLEND_MODULATE

Alexander Dorofeyev alexd4 at inbox.lv
Wed Jan 2 06:38:53 CST 2008


This and 5/5 patch are needed to make the TEXTUREMAPBLEND tests (patch 3/5)
pass, and also to fix the last remaining issue with Aliens vs Predator 1 HUD and
menu text rendering (http://bugs.winehq.org/show_bug.cgi?id=10797) as well as
some other alpha effects in game, that are done by setting alpha component of
diffuse color.
---
         dlls/ddraw/device.c |    2 +-
         1 files changed, 1 insertions(+), 1 deletions(-)







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