[6/6] wined3d: Properly handle the surface location in stretch_rect_fbo()

H. Verbeet hverbeet at gmail.com
Wed Jan 2 12:53:24 CST 2008


Load the surface into the texture / drawable before the blit, and
modify the location to texture / drawable only after the blit.

Changelog:
  - Properly handle the surface location in stretch_rect_fbo()
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