[PATCH] WineD3D: Move the scissor rect to the misc states=0A=

Stefan Doesinger stefan at codeweavers.com
Wed Jul 2 12:12:00 CDT 2008


=0A=
---=0A=
 dlls/wined3d/state.c |    3 ++-=0A=
 1 files changed, 2 insertions(+), 1 deletions(-)=0A=
=0A=
diff --git a/dlls/wined3d/state.c b/dlls/wined3d/state.c=0A=
index c28edef..4b53282 100644=0A=
--- a/dlls/wined3d/state.c=0A=
+++ b/dlls/wined3d/state.c=0A=
@@ -4852,7 +4852,7 @@ const struct StateEntry FFPStateTable[] =3D=0A=
     { /*   , STATE_ACTIVELIGHT(6)                   */      =
STATE_ACTIVELIGHT(6),                               light               =
},=0A=
     { /*   , STATE_ACTIVELIGHT(7)                   */      =
STATE_ACTIVELIGHT(7),                               light               =
},=0A=
 =0A=
-    { /* Scissor rect                               */      =
STATE_SCISSORRECT,                                  scissorrect         =
},=0A=
+    { /* Scissor rect                               */      =
STATE_SCISSORRECT,                                  NULL                =
},=0A=
       /* Clip planes */=0A=
     { /* STATE_CLIPPLANE(0)                         */      =
STATE_CLIPPLANE(0),                                 NULL                =
},=0A=
     { /* STATE_CLIPPLANE(1)                         */      =
STATE_CLIPPLANE(1),                                 NULL                =
},=0A=
@@ -4905,6 +4905,7 @@ const struct StateEntryTemplate =
misc_state_template[] =3D {=0A=
     { STATE_STREAMSRC,                                    { =
STATE_VDECL,                                        streamsrc           =
}},=0A=
     { STATE_VDECL,                                        { =
STATE_VDECL,                                        streamsrc           =
}},=0A=
     { STATE_FRONTFACE,                                    { =
STATE_FRONTFACE,                                    frontface           =
}},=0A=
+    { STATE_SCISSORRECT,                                  { =
STATE_SCISSORRECT,                                  scissorrect         =
}},=0A=
     {0 /* Terminate */,                                   { 0,          =
                                        0                   }},=0A=
 };=0A=
 =0A=
-- =0A=
1.5.4.5=0A=
=0A=

------=_NextPart_000_0095_01C8E027.722087A0--




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