wined3d: Enable filtering for D3DFMT_A4R4G4B4.

Philip Nilsson pnilsson at nullref.se
Mon Jul 14 11:20:02 CDT 2008


This patch enables texture filtering for textures using the A4R4G4B4
format, I can see no reason why it shouldn't be filtered (especially
considering X4R4G4B4 has it).

Works for me, in any case.  Writing a test case may be hard.

Probably solves bug 13256 (I can't think of any other format that would
be used instead).
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