[PATCH] Fix a usage flags conflict. Both WINED3DUSAGE_OVERLAY and WINED3DUSAGE_QUERY_SRGBBLEND were using the same value. All usage flags except for OVERLAY are directly mapped to d3d9, so give OVERLAY its own value.

Roderick Colenbrander thunderbird2k at gmx.net
Sun Jun 22 15:53:36 CDT 2008


---
 include/wine/wined3d_types.h |    2 +-
 1 files changed, 1 insertions(+), 1 deletions(-)

diff --git a/include/wine/wined3d_types.h b/include/wine/wined3d_types.h
index 81599ec..45a947d 100644
--- a/include/wine/wined3d_types.h
+++ b/include/wine/wined3d_types.h
@@ -1334,7 +1334,7 @@ typedef enum {
 #define WINED3DUSAGE_AUTOGENMIPMAP                    0x00000400L 
 #define WINED3DUSAGE_DMAP                             0x00004000L
 #define WINED3DUSAGE_MASK                             0x00004FFFL
-#define WINED3DUSAGE_OVERLAY                          0x00010000L
+#define WINED3DUSAGE_OVERLAY                          0x80000000L
 
 #define WINED3DUSAGE_QUERY_LEGACYBUMPMAP            0x00008000L
 #define WINED3DUSAGE_QUERY_FILTER                   0x00020000L
-- 
1.5.3.4


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