[2/2] wined3d: Half float formats need ARB_TEXTURE_FLOAT as well

H. Verbeet hverbeet at gmail.com
Sun Jun 22 17:22:29 CDT 2008


Currently we only check if ARB_HALF_FLOAT_PIXEL is supported. This is
not enough, we need ARB_TEXTURE_FLOAT as well. This fixes some errors
when running the d3d9 visual test with Mesa swrast.
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