[PATCH] Add D32F_LOCKABLE to getDepthStencilBits.

Roderick Colenbrander thunderbird2k at gmx.net
Sun Mar 2 16:53:26 CST 2008


---
 dlls/wined3d/utils.c |    1 +
 1 files changed, 1 insertions(+), 0 deletions(-)

diff --git a/dlls/wined3d/utils.c b/dlls/wined3d/utils.c
index 86e9c5e..8bcd042 100644
--- a/dlls/wined3d/utils.c
+++ b/dlls/wined3d/utils.c
@@ -2710,6 +2710,7 @@ BOOL getDepthStencilBits(WINED3DFORMAT fmt, short *depthSize, short *stencilSize
         case WINED3DFMT_D24S8:
         case WINED3DFMT_D24FS8:
         case WINED3DFMT_D32:
+        case WINED3DFMT_D32F_LOCKABLE:
             break;
         default:
             FIXME("Unsupported stencil format: %s\n", debug_d3dformat(fmt));
-- 
1.5.3.4


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