[PATCH] Add D32F_LOCKABLE to getDepthStencilBits.
Roderick Colenbrander
thunderbird2k at gmx.net
Sun Mar 2 16:53:26 CST 2008
---
dlls/wined3d/utils.c | 1 +
1 files changed, 1 insertions(+), 0 deletions(-)
diff --git a/dlls/wined3d/utils.c b/dlls/wined3d/utils.c
index 86e9c5e..8bcd042 100644
--- a/dlls/wined3d/utils.c
+++ b/dlls/wined3d/utils.c
@@ -2710,6 +2710,7 @@ BOOL getDepthStencilBits(WINED3DFORMAT fmt, short *depthSize, short *stencilSize
case WINED3DFMT_D24S8:
case WINED3DFMT_D24FS8:
case WINED3DFMT_D32:
+ case WINED3DFMT_D32F_LOCKABLE:
break;
default:
FIXME("Unsupported stencil format: %s\n", debug_d3dformat(fmt));
--
1.5.3.4
--========GMX90201204498382190033--
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