1/8 WineD3D: CheckDeviceFormat rewrite

Roderick Colenbrander thunderbird2k at gmx.net
Tue Mar 4 03:22:02 CST 2008


This series of 8 patches will add a rewrite of CheckDeviceFormat. The current implementation allows too much usage flags to pass (it doesn't bail out in a lot of cases). Second it is buggy and doesn't take into account well which flags are supported on which resource type.

The new version uses a set of helper functions which check whether the texture format is supported, whether the format supports bumpmapping and so on. These helper functions are in path 1-7 and patch 8 adds the new function.

Roderick Colenbrander
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