[PATCH 4/4] coreaudio: Signal driver load failure if any component fails to initialize.

Ken Thomases ken at codeweavers.com
Tue Mar 11 00:59:35 CDT 2008


---
  dlls/winecoreaudio.drv/coreaudio.c |    9 ++++++---
  1 files changed, 6 insertions(+), 3 deletions(-)

diff --git a/dlls/winecoreaudio.drv/coreaudio.c b/dlls/winecoreaudio.drv/coreaudio.c
index 5452d3b..0690afd 100644
--- a/dlls/winecoreaudio.drv/coreaudio.c
+++ b/dlls/winecoreaudio.drv/coreaudio.c
@@ -42,9 +42,12 @@ WINE_DEFAULT_DEBUG_CHANNEL(coreaudio);
  static LRESULT CoreAudio_drvLoad(void)
  {
      TRACE("()\n");
-    CoreAudio_WaveInit();
-    CoreAudio_MIDIInit();
-    CoreAudio_MixerInit();
+
+    if (CoreAudio_WaveInit() != DRV_SUCCESS ||
+        CoreAudio_MIDIInit() != DRV_SUCCESS ||
+        CoreAudio_MixerInit() != DRV_SUCCESS)
+        return DRV_FAILURE;
+
      return DRV_SUCCESS;
  }

-- 
1.5.3.6




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