[1/22] WineD3D: Add GL_ATI_fragment_shader

Stefan Dösinger stefan at codeweavers.com
Sun Mar 16 16:01:26 CDT 2008

I appologize for a somewhat bigger patchset, but breaking it up into smaller 
patch waves doesn't really make sense. However applying only parts of the 
patches will not break anything, as long as they order of the patches isn't 
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