6/6 WineD3D: CheckDeviceFormat remove dead code

Roderick Colenbrander thunderbird2k at gmx.net
Fri Mar 21 16:11:48 CDT 2008


The last time when I tried to remove this code it caused some d3d9 visual tests to fail. That happened due to some other CheckDeviceFormat bugs. The new CheckDeviceFormat is in a decent shape now, so this code can be removed. You could say that it acted like a filter after the new code.

You notice that after this patch the d3d9 visual test skips a few additional tests like one about SRGB writing. You could could say it is a regression but the previous CheckDeviceFormat didn't check for it at all so it appeared to be around.

I expect a number of other 'fake' regressions like the one regarding srgb writing but those can only become visible after this patch.

Roderick Colenbrander
Psst! Geheimtipp: Online Games kostenlos spielen bei den GMX Free Games! 
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