5/6 WineD3D: CheckDeviceFormat texture

Stefan Dösinger stefan at codeweavers.com
Fri Mar 21 16:58:16 CDT 2008


Am Freitag, 21. März 2008 22:07:17 schrieb Roderick Colenbrander:
> Hi,
>
> Don't continue with CheckDeviceFormat if a texture format isn't around.
What happens with volumetextures here?



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