d3d9_36: partially implement D3DXCreateTextureFromFile

David Adam david.adam.cnrs at gmail.com
Mon Mar 24 05:11:20 CDT 2008


1) use 4 spaces instead of tab in

 	d3dx9_36_main.c \
 	font.c \
-	math.c
+	math.c \
+        texture.c

2) D3DXCreateTextureFromFileW(ptr wstr ptr) should be forwarded to its
d3dx8 counterpart and you implement it in d3dx8 dll

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