[PATCH 3/9] wined3d: Don't use device palettes in read_from_framebuffer.

Alexander Dorofeyev alexd4 at inbox.lv
Mon Mar 24 19:03:38 CDT 2008

Second attempt.

I corrected some issues in read_from_framebuffer pointed out by Roderick and 
split the patch into little pieces as recommended (patches 3..6).
  dlls/wined3d/surface.c |   10 +++++++---
  1 files changed, 7 insertions(+), 3 deletions(-)
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