gdi32: PlgBlt implementation

Nikolay Sivov bunglehead at gmail.com
Wed Mar 26 16:32:22 CDT 2008


Changelog:
     gdi32: initial implementation using  coord transformation and MaskBlt
     patch is made in Windows using TortoiseCVS functionality (all that 
I can use at this moment, shouldn't be a problem I hope)

Index: bitblt.c
===================================================================
RCS file: /home/wine/wine/dlls/gdi32/bitblt.c,v
retrieving revision 1.4
diff -u -r1.4 bitblt.c
--- bitblt.c    18 Sep 2007 10:32:56 -0000    1.4
+++ bitblt.c    26 Mar 2008 21:19:31 -0000
@@ -26,6 +26,9 @@
 #include "gdi_private.h"
 #include "wine/debug.h"
 
+#include <math.h>
+#include <float.h>
+
 WINE_DEFAULT_DEBUG_CHANNEL(bitblt);
 
 
@@ -522,9 +525,72 @@
  *
  */
 BOOL WINAPI PlgBlt( HDC hdcDest, const POINT *lpPoint,
-                        HDC hdcSrc, INT nXDest, INT nYDest, INT nWidth,
+                        HDC hdcSrc, INT nXSrc, INT nYSrc, INT nWidth,
                         INT nHeight, HBITMAP hbmMask, INT xMask, INT yMask)
 {
-    FIXME("PlgBlt, stub\n");
-        return 1;
+    //save actual mode, set GM_ADVANCED
+    int oldgMode = SetGraphicsMode(hdcDest,GM_ADVANCED);
+    if (oldgMode == 0)
+        return FALSE;
+
+    //parallelogram coords
+    POINT plg[3];
+    memcpy(plg,lpPoint,sizeof(POINT)*3);
+    //rect coords
+    POINT rect[3];
+    rect[0].x = nXSrc;
+    rect[0].y = nYSrc;
+    rect[1].x = nXSrc + nWidth;
+    rect[1].y = nYSrc;
+    rect[2].x = nXSrc;
+    rect[2].y = nYSrc + nHeight;
+    //calc XFORM matrix to transform hdcDest -> hdcSrc (parallelogram 
to rectangle)
+    XFORM xf;
+    //determinant
+    FLOAT det = (FLOAT)(rect[1].x*(rect[2].y - rect[0].y) - 
rect[2].x*(rect[1].y - rect[0].y) - rect[0].x*(rect[2].y - rect[1].y));
+
+    if (fabs(det) < FLT_EPSILON)
+    {
+        SetGraphicsMode(hdcDest,oldgMode);
+        return FALSE;
+    }
+  
+    TRACE("hdcSrc=%p %d,%d,%dx%d -> hdcDest=%p %d,%d,%d,%d,%d,%d\n",
+        hdcSrc, nXSrc, nYSrc, nWidth, nHeight, hdcDest, plg[0].x, 
plg[0].y, plg[1].x, plg[1].y, plg[2].x, plg[2].y);
+
+    //X components
+    xf.eM11 = (plg[1].x*(rect[2].y - rect[0].y) - plg[2].x*(rect[1].y - 
rect[0].y) - plg[0].x*(rect[2].y - rect[1].y)) / det;
+    xf.eM21 = (rect[1].x*(plg[2].x - plg[0].x) - rect[2].x*(plg[1].x - 
plg[0].x) - rect[0].x*(plg[2].x - plg[1].x)) / det;
+    xf.eDx  = (rect[0].x*(rect[1].y*plg[2].x - rect[2].y*plg[1].x) -
+               rect[1].x*(rect[0].y*plg[2].x - rect[2].y*plg[0].x) +
+               rect[2].x*(rect[0].y*plg[1].x - rect[1].y*plg[0].x)
+               ) / det;
+
+    //Y components
+    xf.eM12 = (plg[1].y*(rect[2].y - rect[0].y) - plg[2].y*(rect[1].y - 
rect[0].y) - plg[0].y*(rect[2].y - rect[1].y)) / det;
+    xf.eM22 = (plg[1].x*(rect[2].y - rect[0].y) - plg[2].x*(rect[1].y - 
rect[0].y) - plg[0].x*(rect[2].y - rect[1].y)) / det;
+    xf.eDy  = (rect[0].x*(rect[1].y*plg[2].y - rect[2].y*plg[1].y) -
+               rect[1].x*(rect[0].y*plg[2].y - rect[2].y*plg[0].y) +
+               rect[2].x*(rect[0].y*plg[1].y - rect[1].y*plg[0].y)
+               ) / det;
+
+    XFORM SrcXf;
+    GetWorldTransform(hdcSrc,&SrcXf);
+    CombineTransform(&xf,&xf,&SrcXf);
+   
+    //save actual dest transform
+    XFORM oldDestXf;
+    GetWorldTransform(hdcDest,&oldDestXf);
+    //
+    SetWorldTransform(hdcDest,&xf);
+    //now destination and source DCs use same coords
+    MaskBlt(hdcDest,nXSrc,nYSrc,nWidth,nHeight,
+            hdcSrc, nXSrc,nYSrc,
+            hbmMask,xMask,yMask,
+            SRCCOPY);
+    //restore dest DC
+    SetWorldTransform(hdcDest,&oldDestXf);
+    SetGraphicsMode(hdcDest,oldgMode);
+
+    return TRUE;
 }




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