user32: Initial .ani support. (Only first frame)

Andrew Riedi andrewriedi at
Sun Nov 9 22:31:29 CST 2008

The idea behind this patch is to try to cleanly implement loading of
just a single frame of an animated cursor in such a way as to not
hinder future Wine development.  This will make multiple games
playable that are not currently and also provide some structure for a
more complete implementation later (once cursors are moved into

user32: Initial .ani support.  (Only first frame)

Based on patches by Henri Verbeet.

Andrew Riedi
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