[2/4] wined3d: Make it more obvious the pshader path in shader_hw_map2gl() doesn't handle opcodes without parameters.

Henri Verbeet hverbeet at codeweavers.com
Wed Nov 19 04:55:03 CST 2008


-------------- next part --------------
An embedded and charset-unspecified text was scrubbed...
Name: 0002-wined3d-Make-it-more-obvious-the-pshader-path-in-sh.patch
Url: http://www.winehq.org/pipermail/wine-patches/attachments/20081119/68a61757/attachment.txt 


More information about the wine-patches mailing list