wined3d: Pass the correct RECT to LoadLocation() in LockRect()
Henri Verbeet
hverbeet at codeweavers.com
Thu Oct 9 08:32:44 CDT 2008
---
dlls/wined3d/surface.c | 2 +-
1 files changed, 1 insertions(+), 1 deletions(-)
diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c
index 4c7e157..c22a547 100644
--- a/dlls/wined3d/surface.c
+++ b/dlls/wined3d/surface.c
@@ -1102,7 +1102,7 @@ static HRESULT WINAPI IWineD3DSurfaceImpl_LockRect(IWineD3DSurface *iface, WINED
case RTL_AUTO:
case RTL_READDRAW:
case RTL_READTEX:
- IWineD3DSurface_LoadLocation(iface, SFLAG_INSYSMEM, pRect);
+ IWineD3DSurface_LoadLocation(iface, SFLAG_INSYSMEM, pass_rect);
break;
case RTL_DISABLE:
--
1.5.6.4
--------------030706020903080806090901--
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