wined3d: Cleanup properly if creating the context array fails in CreateAdditionalSwapChain().

Henri Verbeet hverbeet at codeweavers.com
Wed Oct 15 06:35:31 CDT 2008


---
 dlls/wined3d/device.c |    7 +++++--
 1 files changed, 5 insertions(+), 2 deletions(-)

diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c
index 7e62d24..3111993 100644
--- a/dlls/wined3d/device.c
+++ b/dlls/wined3d/device.c
@@ -1550,8 +1550,11 @@ static HRESULT WINAPI IWineD3DDeviceImpl_CreateAdditionalSwapChain(IWineD3DDevic
     /** FIXME: Handle stencil appropriately via EnableAutoDepthStencil / AutoDepthStencilFormat **/
 
     object->context = HeapAlloc(GetProcessHeap(), 0, sizeof(object->context));
-    if(!object->context)
-        return E_OUTOFMEMORY;
+    if(!object->context) {
+        ERR("Failed to create the context array\n");
+        hr = E_OUTOFMEMORY;
+        goto error;
+    }
     object->num_contexts = 1;
 
     if(surface_type == SURFACE_OPENGL) {
-- 
1.5.6.4



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