wined3d: Remove another redundant NULL check (LLVM/Clang).

Henri Verbeet hverbeet at codeweavers.com
Fri Oct 31 10:21:22 CDT 2008


---
 dlls/wined3d/surface_base.c |    2 +-
 1 files changed, 1 insertions(+), 1 deletions(-)

diff --git a/dlls/wined3d/surface_base.c b/dlls/wined3d/surface_base.c
index 1c8de42..b7ee525 100644
--- a/dlls/wined3d/surface_base.c
+++ b/dlls/wined3d/surface_base.c
@@ -1539,7 +1539,7 @@ IWineD3DBaseSurfaceImpl_BltFast(IWineD3DSurface *iface,
     }
 
     if ((This->Flags & SFLAG_LOCKED) ||
-         ((Src != NULL) && (Src->Flags & SFLAG_LOCKED)))
+            (Src->Flags & SFLAG_LOCKED))
     {
         WARN(" Surface is busy, returning DDERR_SURFACEBUSY\n");
         return WINEDDERR_SURFACEBUSY;
-- 
1.5.6.4



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