[5/5] wined3d: Use shader_glsl_log() in some more places

Henri Verbeet hverbeet at codeweavers.com
Tue Sep 23 02:32:55 CDT 2008


-------------- next part --------------
An embedded and charset-unspecified text was scrubbed...
Name: 0005-wined3d-Use-shader_glsl_log-in-some-more-places.patch
Url: http://www.winehq.org/pipermail/wine-patches/attachments/20080923/4e9b34e5/attachment.txt 


More information about the wine-patches mailing list