[2/7] wined3d: Store the source relative addressing token as a struct wined3d_shader_src_param.

Henri Verbeet hverbeet at codeweavers.com
Fri Apr 17 02:51:17 CDT 2009


-------------- next part --------------
An embedded and charset-unspecified text was scrubbed...
Name: 0002-wined3d-Store-the-source-relative-addressing-token.patch
URL: <http://www.winehq.org/pipermail/wine-patches/attachments/20090417/9fc1c3df/attachment.asc>


More information about the wine-patches mailing list