[1/5] WineD3D: Support the full amount of constants in GLSL

Stefan Dösinger stefan at codeweavers.com
Wed Apr 22 14:40:48 CDT 2009


Am Mittwoch, 22. April 2009 21:03:41 schrieb Stefan Dösinger:
Use this patch instead. Henri spotted some missing parentheses in the code
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