[1/2] D3D: Limit d3d8 and d3d9 vshader constants to 256

Stefan Dösinger stefan at codeweavers.com
Sat Apr 25 08:32:16 CDT 2009

Am Freitag, 24. April 2009 22:20:15 schrieb Stefan Dösinger:
> All the cards I have have 256 constants, so I am not able to effectively
> test it. I'd be glad if someone could run the dxcapsviewer and make sure it
> really does what it is supposed to do.
> The chances that the tests break on Alexandre's machine if I messed
> something up are pretty high because there are tests checking if the
> SetVertexShaderConstant limits fit the advertised cap.
Use this patch instead, it properly uses the constant everywhere
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