[2/5] wined3d: Use shader_sm1_read_dst_param() and shader_sm1_read_src_param() in shader_get_registers_used().

Henri Verbeet hverbeet at codeweavers.com
Tue Apr 28 02:57:44 CDT 2009


-------------- next part --------------
An embedded and charset-unspecified text was scrubbed...
Name: 0002-wined3d-Use-shader_sm1_read_dst_param-and-shader_.patch
URL: <http://www.winehq.org/pipermail/wine-patches/attachments/20090428/73688cf4/attachment.txt>


More information about the wine-patches mailing list