wined3d: Remove some redundant defines.

Henri Verbeet hverbeet at codeweavers.com
Tue Apr 28 02:53:29 CDT 2009


---
 dlls/wined3d/wined3d_private.h |    3 ---
 1 files changed, 0 insertions(+), 3 deletions(-)

diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
index 6a22c60..9040ac0 100644
--- a/dlls/wined3d/wined3d_private.h
+++ b/dlls/wined3d/wined3d_private.h
@@ -168,9 +168,6 @@ void hash_table_remove(struct hash_table_t *table, void *key);
 #define MAX_ACTIVE_LIGHTS       8
 #define MAX_CLIPPLANES          WINED3DMAXUSERCLIPPLANES
 
-#define MAX_CONST_I 16
-#define MAX_CONST_B 16
-
 /* Used for CreateStateBlock */
 #define NUM_SAVEDPIXELSTATES_R     35
 #define NUM_SAVEDPIXELSTATES_T     18
-- 
1.6.0.6



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