wined3d: Remove some redundant defines.
Henri Verbeet
hverbeet at codeweavers.com
Tue Apr 28 02:53:29 CDT 2009
---
dlls/wined3d/wined3d_private.h | 3 ---
1 files changed, 0 insertions(+), 3 deletions(-)
diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
index 6a22c60..9040ac0 100644
--- a/dlls/wined3d/wined3d_private.h
+++ b/dlls/wined3d/wined3d_private.h
@@ -168,9 +168,6 @@ void hash_table_remove(struct hash_table_t *table, void *key);
#define MAX_ACTIVE_LIGHTS 8
#define MAX_CLIPPLANES WINED3DMAXUSERCLIPPLANES
-#define MAX_CONST_I 16
-#define MAX_CONST_B 16
-
/* Used for CreateStateBlock */
#define NUM_SAVEDPIXELSTATES_R 35
#define NUM_SAVEDPIXELSTATES_T 18
--
1.6.0.6
--------------030802040900090305020903--
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