[PATCH 2/6] wined3d: Set the initial value of WINED3DTEXSTA_MAXANISOTROPY to 1.
Henri Verbeet
hverbeet at codeweavers.com
Tue Aug 4 01:30:21 CDT 2009
---
dlls/wined3d/basetexture.c | 2 +-
1 files changed, 1 insertions(+), 1 deletions(-)
diff --git a/dlls/wined3d/basetexture.c b/dlls/wined3d/basetexture.c
index cfa8d05..29fc333 100644
--- a/dlls/wined3d/basetexture.c
+++ b/dlls/wined3d/basetexture.c
@@ -242,7 +242,7 @@ HRESULT basetexture_bind(IWineD3DBaseTexture *iface, BOOL srgb, BOOL *set_surfac
states[WINED3DTEXSTA_MINFILTER] = WINED3DTEXF_POINT; /* GL_NEAREST_MIPMAP_LINEAR */
states[WINED3DTEXSTA_MIPFILTER] = WINED3DTEXF_LINEAR; /* GL_NEAREST_MIPMAP_LINEAR */
states[WINED3DTEXSTA_MAXMIPLEVEL] = 0;
- states[WINED3DTEXSTA_MAXANISOTROPY] = 0;
+ states[WINED3DTEXSTA_MAXANISOTROPY] = 1;
states[WINED3DTEXSTA_SRGBTEXTURE] = 0;
states[WINED3DTEXSTA_ELEMENTINDEX] = 0;
states[WINED3DTEXSTA_DMAPOFFSET] = 0;
--
1.6.0.6
More information about the wine-patches
mailing list