[PATCH 2/6] wined3d: Set the initial value of WINED3DTEXSTA_MAXANISOTROPY to 1.

Henri Verbeet hverbeet at codeweavers.com
Tue Aug 4 01:30:21 CDT 2009


---
 dlls/wined3d/basetexture.c |    2 +-
 1 files changed, 1 insertions(+), 1 deletions(-)

diff --git a/dlls/wined3d/basetexture.c b/dlls/wined3d/basetexture.c
index cfa8d05..29fc333 100644
--- a/dlls/wined3d/basetexture.c
+++ b/dlls/wined3d/basetexture.c
@@ -242,7 +242,7 @@ HRESULT basetexture_bind(IWineD3DBaseTexture *iface, BOOL srgb, BOOL *set_surfac
         states[WINED3DTEXSTA_MINFILTER]     = WINED3DTEXF_POINT; /* GL_NEAREST_MIPMAP_LINEAR */
         states[WINED3DTEXSTA_MIPFILTER]     = WINED3DTEXF_LINEAR; /* GL_NEAREST_MIPMAP_LINEAR */
         states[WINED3DTEXSTA_MAXMIPLEVEL]   = 0;
-        states[WINED3DTEXSTA_MAXANISOTROPY] = 0;
+        states[WINED3DTEXSTA_MAXANISOTROPY] = 1;
         states[WINED3DTEXSTA_SRGBTEXTURE]   = 0;
         states[WINED3DTEXSTA_ELEMENTINDEX]  = 0;
         states[WINED3DTEXSTA_DMAPOFFSET]    = 0;
-- 
1.6.0.6




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