WineD3D: get rid of two dead render target lock mode options

Roderick Colenbrander thunderbird2k at
Sat Aug 8 16:20:44 CDT 2009


Since recent rewrites in the WineD3D surface code RTL_TEXDRAW /
RTL_TEXTEX has been removed. This patch gets rid of the options since
they have lost their meaning as they have become synonyms to
respectively RTL_READDRAW and RTL_READTEX. A future patch should also
make RTL_READTEX the default for modern hardware but more
optimizations should be added (partial unlocking) to make that

Roderick Colenbrander
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