[3/3] WineD3D: Rename shader to this for GLINFO_LOCATION access

Stefan Dösinger stefan at codeweavers.com
Wed Aug 19 07:29:15 CDT 2009


I have no patch pending that needs gl_info in this structure, I just ran 
across this while playing with a driver quirk. I think its a reasonable thing 
to call the this pointer "This" where applicable.
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