[PATCH 2/5] wined3d: Correctly calculate the extended style in IWineD3DDeviceImpl_RestoreWindow().

Henri Verbeet hverbeet at codeweavers.com
Thu Dec 10 14:41:53 CST 2009


---
 dlls/wined3d/device.c |    4 ++--
 1 files changed, 2 insertions(+), 2 deletions(-)

diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c
index c04f32b..029884c 100644
--- a/dlls/wined3d/device.c
+++ b/dlls/wined3d/device.c
@@ -1014,8 +1014,8 @@ static void IWineD3DDeviceImpl_RestoreWindow(IWineD3DDevice *iface, HWND window)
      * Some applications change it before calling Reset() when switching between windowed and
      * fullscreen modes(HL2), some depend on the original style(Eve Online)
      */
-    if(style == fullscreen_style(This->style) &&
-       exStyle == fullscreen_style(This->exStyle)) {
+    if (style == fullscreen_style(This->style) && exStyle == fullscreen_exStyle(This->exStyle))
+    {
         SetWindowLongW(window, GWL_STYLE, This->style);
         SetWindowLongW(window, GWL_EXSTYLE, This->exStyle);
     }
-- 
1.6.4.4




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