[2/3] WineD3D: Properly release client storage memory
Stefan Dösinger
stefandoesinger at gmx.at
Tue Dec 15 04:39:40 CST 2009
Am 15.12.2009 um 08:15 schrieb Henri Verbeet:
> 2009/12/15 Stefan Dösinger <stefan at codeweavers.com>:
>> + This->Flags &= ~(SFLAG_ALLOCATED | SFLAG_SRGBALLOCATED);
> That's pretty much what surface_force_reload() does.
Good point, fixed in this patch.
-------------- next part --------------
An embedded and charset-unspecified text was scrubbed...
Name: 0002-WineD3D-Properly-release-client-storage-memory.txt
URL: <http://www.winehq.org/pipermail/wine-patches/attachments/20091215/9d4325d3/attachment.txt>
More information about the wine-patches
mailing list