[PATCH 4/4] wined3d: Get rid of some redundant local variables.

Henri Verbeet hverbeet at codeweavers.com
Mon Dec 21 16:17:26 CST 2009


E.g. "This" variables that are only used in traces.
---
 dlls/wined3d/basetexture.c    |    6 +--
 dlls/wined3d/clipper.c        |    7 ++--
 dlls/wined3d/cubetexture.c    |   12 +++---
 dlls/wined3d/device.c         |   76 ++++++++++++++++++++++-------------------
 dlls/wined3d/directx.c        |   43 ++++++++++-------------
 dlls/wined3d/drawprim.c       |    6 +--
 dlls/wined3d/query.c          |   11 ++++--
 dlls/wined3d/surface_base.c   |    9 ++---
 dlls/wined3d/swapchain_base.c |    3 +-
 dlls/wined3d/volumetexture.c  |   21 ++++++-----
 10 files changed, 96 insertions(+), 98 deletions(-)

diff --git a/dlls/wined3d/basetexture.c b/dlls/wined3d/basetexture.c
index f232bf3..e671ec4 100644
--- a/dlls/wined3d/basetexture.c
+++ b/dlls/wined3d/basetexture.c
@@ -206,10 +206,8 @@ WINED3DTEXTUREFILTERTYPE basetexture_get_autogen_filter_type(IWineD3DBaseTexture
 
 void basetexture_generate_mipmaps(IWineD3DBaseTexture *iface)
 {
-  IWineD3DBaseTextureImpl *This = (IWineD3DBaseTextureImpl *)iface;
-  /* TODO: implement filters using GL_SGI_generate_mipmaps http://oss.sgi.com/projects/ogl-sample/registry/SGIS/generate_mipmap.txt */
-  FIXME("(%p) : stub\n", This);
-  return ;
+    /* TODO: Implement filters using GL_SGI_generate_mipmaps. */
+    FIXME("iface %p stub!\n", iface);
 }
 
 BOOL basetexture_set_dirty(IWineD3DBaseTexture *iface, BOOL dirty)
diff --git a/dlls/wined3d/clipper.c b/dlls/wined3d/clipper.c
index febd92b..8be3a95 100644
--- a/dlls/wined3d/clipper.c
+++ b/dlls/wined3d/clipper.c
@@ -144,11 +144,11 @@ static HRESULT WINAPI IWineD3DClipperImpl_GetClipList(IWineD3DClipper *iface, co
 
 static HRESULT WINAPI IWineD3DClipperImpl_SetClipList(IWineD3DClipper *iface, const RGNDATA *rgn, DWORD Flags)
 {
-    IWineD3DClipperImpl *This = (IWineD3DClipperImpl *)iface;
     static int warned = 0;
 
     if (warned++ < 10 || rgn == NULL)
-        FIXME("(%p,%p,%d),stub!\n",This,rgn,Flags);
+        FIXME("iface %p, region %p, flags %#x stub!\n", iface, rgn, Flags);
+
     return WINED3D_OK;
 }
 
@@ -163,8 +163,7 @@ static HRESULT WINAPI IWineD3DClipperImpl_GetHwnd(IWineD3DClipper *iface, HWND *
 
 static HRESULT WINAPI IWineD3DClipperImpl_IsClipListChanged(IWineD3DClipper *iface, BOOL *changed)
 {
-    IWineD3DClipperImpl *This = (IWineD3DClipperImpl *)iface;
-    FIXME("(%p)->(%p),stub!\n",This,changed);
+    FIXME("iface %p, changed %p stub!\n", iface, changed);
 
     /* XXX What is safest? */
     *changed = FALSE;
diff --git a/dlls/wined3d/cubetexture.c b/dlls/wined3d/cubetexture.c
index 9d173d6..c5fa6ba 100644
--- a/dlls/wined3d/cubetexture.c
+++ b/dlls/wined3d/cubetexture.c
@@ -297,16 +297,16 @@ static HRESULT WINAPI IWineD3DCubeTextureImpl_BindTexture(IWineD3DCubeTexture *i
     return hr;
 }
 
-static UINT WINAPI IWineD3DCubeTextureImpl_GetTextureDimensions(IWineD3DCubeTexture *iface){
-    IWineD3DCubeTextureImpl *This = (IWineD3DCubeTextureImpl *)iface;
-    TRACE("(%p)\n", This);
+static UINT WINAPI IWineD3DCubeTextureImpl_GetTextureDimensions(IWineD3DCubeTexture *iface)
+{
+    TRACE("iface %p.\n", iface);
 
     return GL_TEXTURE_CUBE_MAP_ARB;
 }
 
-static BOOL WINAPI IWineD3DCubeTextureImpl_IsCondNP2(IWineD3DCubeTexture *iface) {
-    IWineD3DCubeTextureImpl *This = (IWineD3DCubeTextureImpl *)iface;
-    TRACE("(%p)\n", This);
+static BOOL WINAPI IWineD3DCubeTextureImpl_IsCondNP2(IWineD3DCubeTexture *iface)
+{
+    TRACE("iface %p.\n", iface);
 
     return FALSE;
 }
diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c
index 1c0f43e..8c3ff4a 100644
--- a/dlls/wined3d/device.c
+++ b/dlls/wined3d/device.c
@@ -4169,14 +4169,14 @@ static HRESULT WINAPI IWineD3DDeviceImpl_EndScene(IWineD3DDevice *iface)
 }
 
 static HRESULT WINAPI IWineD3DDeviceImpl_Present(IWineD3DDevice *iface,
-                                          CONST RECT* pSourceRect, CONST RECT* pDestRect,
-                                          HWND hDestWindowOverride, CONST RGNDATA* pDirtyRegion) {
-    IWineD3DDeviceImpl *This = (IWineD3DDeviceImpl *)iface;
+        const RECT *pSourceRect, const RECT *pDestRect,
+        HWND hDestWindowOverride, const RGNDATA *pDirtyRegion)
+{
     IWineD3DSwapChain *swapChain = NULL;
     int i;
     int swapchains = IWineD3DDeviceImpl_GetNumberOfSwapChains(iface);
 
-    TRACE("(%p) Presenting the frame\n", This);
+    TRACE("iface %p.\n", iface);
 
     for(i = 0 ; i < swapchains ; i ++) {
 
@@ -4631,15 +4631,16 @@ static HRESULT WINAPI IWineD3DDeviceImpl_DrawIndexedPrimitiveStrided(IWineD3DDev
     return WINED3D_OK;
 }
 
-static HRESULT IWineD3DDeviceImpl_UpdateVolume(IWineD3DDevice *iface, IWineD3DVolume *pSourceVolume, IWineD3DVolume *pDestinationVolume) {
-    /* This is a helper function for UpdateTexture, there is no public UpdateVolume method in d3d. Since it's
-     * not callable by the app directly no parameter validation checks are needed here.
-     */
-    IWineD3DDeviceImpl *This = (IWineD3DDeviceImpl *) iface;
+/* This is a helper function for UpdateTexture, there is no UpdateVolume method in D3D. */
+static HRESULT IWineD3DDeviceImpl_UpdateVolume(IWineD3DDevice *iface,
+        IWineD3DVolume *pSourceVolume, IWineD3DVolume *pDestinationVolume)
+{
     WINED3DLOCKED_BOX src;
     WINED3DLOCKED_BOX dst;
     HRESULT hr;
-    TRACE("(%p)->(%p, %p)\n", This, pSourceVolume, pDestinationVolume);
+
+    TRACE("iface %p, src_volume %p, dst_volume %p.\n",
+            iface, pSourceVolume, pDestinationVolume);
 
     /* TODO: Implement direct loading into the gl volume instead of using memcpy and
      * dirtification to improve loading performance.
@@ -5003,25 +5004,25 @@ static HRESULT WINAPI IWineD3DDeviceImpl_GetRasterStatus(IWineD3DDevice *iface,
     return WINED3D_OK;
 }
 
-static HRESULT  WINAPI  IWineD3DDeviceImpl_SetNPatchMode(IWineD3DDevice *iface, float nSegments) {
-    IWineD3DDeviceImpl *This = (IWineD3DDeviceImpl *)iface;
+static HRESULT WINAPI IWineD3DDeviceImpl_SetNPatchMode(IWineD3DDevice *iface, float nSegments)
+{
     static BOOL warned;
     if(nSegments != 0.0f) {
         if (!warned)
         {
-            FIXME("(%p) : stub nSegments(%f)\n", This, nSegments);
+            FIXME("iface %p, nSegments %.8e stub!\n", iface, nSegments);
             warned = TRUE;
         }
     }
     return WINED3D_OK;
 }
 
-static float    WINAPI  IWineD3DDeviceImpl_GetNPatchMode(IWineD3DDevice *iface) {
-    IWineD3DDeviceImpl *This = (IWineD3DDeviceImpl *)iface;
+static float WINAPI IWineD3DDeviceImpl_GetNPatchMode(IWineD3DDevice *iface)
+{
     static BOOL warned;
     if (!warned)
     {
-        FIXME("(%p) : stub returning(%f)\n", This, 0.0f);
+        FIXME("iface %p stub!\n", iface);
         warned = TRUE;
     }
     return 0.0f;
@@ -5281,10 +5282,12 @@ static HRESULT WINAPI IWineD3DDeviceImpl_DrawRectPatch(IWineD3DDevice *iface, UI
     return WINED3D_OK;
 }
 
-static HRESULT WINAPI IWineD3DDeviceImpl_DrawTriPatch(IWineD3DDevice *iface, UINT Handle, CONST float* pNumSegs, CONST WINED3DTRIPATCH_INFO* pTriPatchInfo) {
-    IWineD3DDeviceImpl *This = (IWineD3DDeviceImpl *)iface;
-    TRACE("(%p) Handle(%d) noSegs(%p) tripatch(%p)\n", This, Handle, pNumSegs, pTriPatchInfo);
-    FIXME("(%p) : Stub\n", This);
+static HRESULT WINAPI IWineD3DDeviceImpl_DrawTriPatch(IWineD3DDevice *iface,
+        UINT handle, const float *segment_count, const WINED3DTRIPATCH_INFO *patch_info)
+{
+    FIXME("iface %p, handle %#x, segment_count %p, patch_info %p stub!\n",
+            iface, handle, segment_count, patch_info);
+
     return WINED3D_OK;
 }
 
@@ -5488,11 +5491,13 @@ static inline DWORD argb_to_fmt(DWORD color, WINED3DFORMAT destfmt) {
     }
 }
 
-static HRESULT WINAPI IWineD3DDeviceImpl_ColorFill(IWineD3DDevice *iface, IWineD3DSurface *pSurface, CONST WINED3DRECT* pRect, WINED3DCOLOR color) {
-    IWineD3DDeviceImpl *This = (IWineD3DDeviceImpl *) iface;
+static HRESULT WINAPI IWineD3DDeviceImpl_ColorFill(IWineD3DDevice *iface,
+        IWineD3DSurface *pSurface, const WINED3DRECT *pRect, WINED3DCOLOR color)
+{
     IWineD3DSurfaceImpl *surface = (IWineD3DSurfaceImpl *) pSurface;
     WINEDDBLTFX BltFx;
-    TRACE("(%p) Colour fill Surface: %p rect: %p color: 0x%08x\n", This, pSurface, pRect, color);
+
+    TRACE("iface %p, surface %p, rect %p, color 0x%08x.\n", iface, pSurface, pRect, color);
 
     if (surface->resource.pool != WINED3DPOOL_DEFAULT && surface->resource.pool != WINED3DPOOL_SYSTEMMEM) {
         FIXME("call to colorfill with non WINED3DPOOL_DEFAULT or WINED3DPOOL_SYSTEMMEM surface\n");
@@ -5585,14 +5590,15 @@ static HRESULT  WINAPI  IWineD3DDeviceImpl_GetRenderTarget(IWineD3DDevice* iface
     return WINED3D_OK;
 }
 
-static HRESULT WINAPI IWineD3DDeviceImpl_SetFrontBackBuffers(IWineD3DDevice *iface, IWineD3DSurface *Front, IWineD3DSurface *Back) {
-    IWineD3DDeviceImpl *This = (IWineD3DDeviceImpl *)iface;
+static HRESULT WINAPI IWineD3DDeviceImpl_SetFrontBackBuffers(IWineD3DDevice *iface,
+        IWineD3DSurface *Front, IWineD3DSurface *Back)
+{
     IWineD3DSurfaceImpl *FrontImpl = (IWineD3DSurfaceImpl *) Front;
     IWineD3DSurfaceImpl *BackImpl = (IWineD3DSurfaceImpl *) Back;
     IWineD3DSwapChainImpl *Swapchain;
     HRESULT hr;
 
-    TRACE("(%p)->(%p,%p)\n", This, FrontImpl, BackImpl);
+    TRACE("iface %p, front %p, back %p.\n", iface, Front, Back);
 
     hr = IWineD3DDevice_GetSwapChain(iface, 0, (IWineD3DSwapChain **) &Swapchain);
     if(hr != WINED3D_OK) {
@@ -6149,9 +6155,9 @@ static HRESULT WINAPI evict_managed_resource(IWineD3DResource *resource, void *d
     return S_OK;
 }
 
-static HRESULT  WINAPI  IWineD3DDeviceImpl_EvictManagedResources(IWineD3DDevice* iface) {
-    IWineD3DDeviceImpl *This = (IWineD3DDeviceImpl *) iface;
-    TRACE("(%p)\n", This);
+static HRESULT WINAPI IWineD3DDeviceImpl_EvictManagedResources(IWineD3DDevice *iface)
+{
+    TRACE("iface %p.\n", iface);
 
     IWineD3DDevice_EnumResources(iface, evict_managed_resource, NULL);
     return WINED3D_OK;
@@ -6593,12 +6599,12 @@ static HRESULT WINAPI IWineD3DDeviceImpl_Reset(IWineD3DDevice* iface, WINED3DPRE
     return hr;
 }
 
-static HRESULT WINAPI IWineD3DDeviceImpl_SetDialogBoxMode(IWineD3DDevice *iface, BOOL bEnableDialogs) {
-    IWineD3DDeviceImpl *This = (IWineD3DDeviceImpl *)iface;
-    /** FIXME: always true at the moment **/
-    if(!bEnableDialogs) {
-        FIXME("(%p) Dialogs cannot be disabled yet\n", This);
-    }
+static HRESULT WINAPI IWineD3DDeviceImpl_SetDialogBoxMode(IWineD3DDevice *iface, BOOL enable_dialogs)
+{
+    TRACE("iface %p, enable_dialogs %#x.\n", iface, enable_dialogs);
+
+    if (!enable_dialogs) FIXME("Dialogs cannot be disabled yet.\n");
+
     return WINED3D_OK;
 }
 
diff --git a/dlls/wined3d/directx.c b/dlls/wined3d/directx.c
index a29b90c..d0e6d3d 100644
--- a/dlls/wined3d/directx.c
+++ b/dlls/wined3d/directx.c
@@ -2167,9 +2167,10 @@ static UINT     WINAPI IWineD3DImpl_GetAdapterCount (IWineD3D *iface) {
     return This->adapter_count;
 }
 
-static HRESULT  WINAPI IWineD3DImpl_RegisterSoftwareDevice(IWineD3D *iface, void* pInitializeFunction) {
-    IWineD3DImpl *This = (IWineD3DImpl *)iface;
-    FIXME("(%p)->(%p): stub\n", This, pInitializeFunction);
+static HRESULT WINAPI IWineD3DImpl_RegisterSoftwareDevice(IWineD3D *iface, void *init_function)
+{
+    FIXME("iface %p, init_function %p stub!\n", iface, init_function);
+
     return WINED3D_OK;
 }
 
@@ -2309,9 +2310,9 @@ static HRESULT WINAPI IWineD3DImpl_EnumAdapterModes(IWineD3D *iface, UINT Adapte
     return WINED3D_OK;
 }
 
-static HRESULT WINAPI IWineD3DImpl_GetAdapterDisplayMode(IWineD3D *iface, UINT Adapter, WINED3DDISPLAYMODE* pMode) {
-    IWineD3DImpl *This = (IWineD3DImpl *)iface;
-    TRACE_(d3d_caps)("(%p}->(Adapter: %d, pMode: %p)\n", This, Adapter, pMode);
+static HRESULT WINAPI IWineD3DImpl_GetAdapterDisplayMode(IWineD3D *iface, UINT Adapter, WINED3DDISPLAYMODE *pMode)
+{
+    TRACE("iface %p, adapter_idx %u, display_mode %p.\n", iface, Adapter, pMode);
 
     if (NULL == pMode ||
         Adapter >= IWineD3D_GetAdapterCount(iface)) {
@@ -2628,19 +2629,14 @@ static HRESULT WINAPI IWineD3DImpl_CheckDeviceMultiSampleType(IWineD3D *iface, U
 }
 
 static HRESULT WINAPI IWineD3DImpl_CheckDeviceType(IWineD3D *iface, UINT Adapter, WINED3DDEVTYPE DeviceType,
-                                            WINED3DFORMAT DisplayFormat, WINED3DFORMAT BackBufferFormat, BOOL Windowed) {
-
-    IWineD3DImpl *This = (IWineD3DImpl *)iface;
+        WINED3DFORMAT DisplayFormat, WINED3DFORMAT BackBufferFormat, BOOL Windowed)
+{
     HRESULT hr = WINED3DERR_NOTAVAILABLE;
     UINT nmodes;
 
-    TRACE_(d3d_caps)("(%p)-> (STUB) (Adptr:%d, CheckType:(%x,%s), DispFmt:(%x,%s), BackBuf:(%x,%s), Win?%d): stub\n",
-          This,
-          Adapter,
-          DeviceType, debug_d3ddevicetype(DeviceType),
-          DisplayFormat, debug_d3dformat(DisplayFormat),
-          BackBufferFormat, debug_d3dformat(BackBufferFormat),
-          Windowed);
+    TRACE("iface %p, adapter_idx %u, device_type %s, display_format %s, backbuffer_format %s, windowed %#x.\n",
+            iface, Adapter, debug_d3ddevicetype(DeviceType), debug_d3dformat(DisplayFormat),
+            debug_d3dformat(BackBufferFormat), Windowed);
 
     if (Adapter >= IWineD3D_GetAdapterCount(iface)) {
         WARN_(d3d_caps)("Adapter >= IWineD3D_GetAdapterCount(iface), returning WINED3DERR_INVALIDCALL\n");
@@ -3742,16 +3738,13 @@ static HRESULT WINAPI IWineD3DImpl_CheckDeviceFormat(IWineD3D *iface, UINT Adapt
     }
 }
 
-static HRESULT  WINAPI IWineD3DImpl_CheckDeviceFormatConversion(IWineD3D *iface, UINT Adapter, WINED3DDEVTYPE DeviceType,
-                                                          WINED3DFORMAT SourceFormat, WINED3DFORMAT TargetFormat) {
-    IWineD3DImpl *This = (IWineD3DImpl *)iface;
+static HRESULT WINAPI IWineD3DImpl_CheckDeviceFormatConversion(IWineD3D *iface, UINT adapter_idx,
+        WINED3DDEVTYPE device_type, WINED3DFORMAT src_format, WINED3DFORMAT dst_format)
+{
+    FIXME("iface %p, adapter_idx %u, device_type %s, src_format %s, dst_format %s stub!\n",
+            iface, adapter_idx, debug_d3ddevicetype(device_type), debug_d3dformat(src_format),
+            debug_d3dformat(dst_format));
 
-    FIXME_(d3d_caps)("(%p)-> (STUB) (Adptr:%d, DevType:(%u,%s), SrcFmt:(%u,%s), TgtFmt:(%u,%s))\n",
-          This,
-          Adapter,
-          DeviceType, debug_d3ddevicetype(DeviceType),
-          SourceFormat, debug_d3dformat(SourceFormat),
-          TargetFormat, debug_d3dformat(TargetFormat));
     return WINED3D_OK;
 }
 
diff --git a/dlls/wined3d/drawprim.c b/dlls/wined3d/drawprim.c
index 2d30510..dbeb799 100644
--- a/dlls/wined3d/drawprim.c
+++ b/dlls/wined3d/drawprim.c
@@ -37,11 +37,9 @@ WINE_DEFAULT_DEBUG_CHANNEL(d3d_draw);
 static void drawStridedFast(IWineD3DDevice *iface, GLenum primitive_type,
         UINT count, UINT idx_size, const void *idx_data, UINT start_idx)
 {
-    IWineD3DDeviceImpl *This = (IWineD3DDeviceImpl *)iface;
-
     if (idx_size)
     {
-        TRACE("(%p) : glElements(%x, %d, ...)\n", This, primitive_type, count);
+        TRACE("(%p) : glElements(%x, %d, ...)\n", iface, primitive_type, count);
 
         glDrawElements(primitive_type, count,
                 idx_size == 2 ? GL_UNSIGNED_SHORT : GL_UNSIGNED_INT,
@@ -50,7 +48,7 @@ static void drawStridedFast(IWineD3DDevice *iface, GLenum primitive_type,
     }
     else
     {
-        TRACE("(%p) : glDrawArrays(%#x, %d, %d)\n", This, primitive_type, start_idx, count);
+        TRACE("(%p) : glDrawArrays(%#x, %d, %d)\n", iface, primitive_type, start_idx, count);
 
         glDrawArrays(primitive_type, start_idx, count);
         checkGLcall("glDrawArrays");
diff --git a/dlls/wined3d/query.c b/dlls/wined3d/query.c
index a8295cc..1280a3b 100644
--- a/dlls/wined3d/query.c
+++ b/dlls/wined3d/query.c
@@ -89,12 +89,15 @@ static ULONG  WINAPI IWineD3DQueryImpl_Release(IWineD3DQuery *iface) {
 /* *******************************************
    IWineD3DQuery IWineD3DQuery parts follow
    ******************************************* */
-static HRESULT  WINAPI IWineD3DQueryImpl_GetParent(IWineD3DQuery *iface, IUnknown** parent){
-    IWineD3DQueryImpl *This = (IWineD3DQueryImpl *)iface;
+static HRESULT WINAPI IWineD3DQueryImpl_GetParent(IWineD3DQuery *iface, IUnknown **parent)
+{
+    TRACE("iface %p, parent %p.\n", iface, parent);
 
-    *parent= (IUnknown*) parent;
+    *parent = (IUnknown *)parent;
     IUnknown_AddRef(*parent);
-    TRACE("(%p) : returning %p\n", This, *parent);
+
+    TRACE("Returning %p.\n", *parent);
+
     return WINED3D_OK;
 }
 
diff --git a/dlls/wined3d/surface_base.c b/dlls/wined3d/surface_base.c
index dc29ad2..538add4 100644
--- a/dlls/wined3d/surface_base.c
+++ b/dlls/wined3d/surface_base.c
@@ -187,9 +187,9 @@ HRESULT WINAPI IWineD3DBaseSurfaceImpl_GetDesc(IWineD3DSurface *iface, WINED3DSU
     return WINED3D_OK;
 }
 
-HRESULT WINAPI IWineD3DBaseSurfaceImpl_GetBltStatus(IWineD3DSurface *iface, DWORD Flags) {
-    IWineD3DSurfaceImpl *This = (IWineD3DSurfaceImpl *)iface;
-    TRACE("(%p)->(%x)\n", This, Flags);
+HRESULT WINAPI IWineD3DBaseSurfaceImpl_GetBltStatus(IWineD3DSurface *iface, DWORD Flags)
+{
+    TRACE("iface %p, flags %#x.\n", iface, Flags);
 
     switch (Flags)
     {
@@ -397,9 +397,8 @@ HRESULT WINAPI IWineD3DBaseSurfaceImpl_GetOverlayPosition(IWineD3DSurface *iface
 
 HRESULT WINAPI IWineD3DBaseSurfaceImpl_UpdateOverlayZOrder(IWineD3DSurface *iface, DWORD Flags, IWineD3DSurface *Ref) {
     IWineD3DSurfaceImpl *This = (IWineD3DSurfaceImpl *) iface;
-    IWineD3DSurfaceImpl *RefImpl = (IWineD3DSurfaceImpl *) Ref;
 
-    FIXME("(%p)->(%08x,%p) Stub!\n", This, Flags, RefImpl);
+    FIXME("iface %p, flags %#x, ref %p stub!\n", iface, Flags, Ref);
 
     if(!(This->resource.usage & WINED3DUSAGE_OVERLAY))
     {
diff --git a/dlls/wined3d/swapchain_base.c b/dlls/wined3d/swapchain_base.c
index 3c8055e..4c0590e 100644
--- a/dlls/wined3d/swapchain_base.c
+++ b/dlls/wined3d/swapchain_base.c
@@ -121,14 +121,13 @@ HRESULT WINAPI IWineD3DBaseSwapChainImpl_GetBackBuffer(IWineD3DSwapChain *iface,
 }
 
 HRESULT WINAPI IWineD3DBaseSwapChainImpl_GetRasterStatus(IWineD3DSwapChain *iface, WINED3DRASTER_STATUS *pRasterStatus) {
-    IWineD3DSwapChainImpl *This = (IWineD3DSwapChainImpl *)iface;
     static BOOL warned;
     pRasterStatus->InVBlank = TRUE;
     pRasterStatus->ScanLine = 0;
     /* No openGL equivalent */
     if (!warned)
     {
-        FIXME("(%p) : stub (once)\n", This);
+        FIXME("iface %p, raster_status %p stub!\n", iface, pRasterStatus);
         warned = TRUE;
     }
     return WINED3D_OK;
diff --git a/dlls/wined3d/volumetexture.c b/dlls/wined3d/volumetexture.c
index e666e2c..14ca72f 100644
--- a/dlls/wined3d/volumetexture.c
+++ b/dlls/wined3d/volumetexture.c
@@ -224,22 +224,25 @@ static BOOL WINAPI IWineD3DVolumeTextureImpl_GetDirty(IWineD3DVolumeTexture *ifa
 }
 
 /* Context activation is done by the caller. */
-static HRESULT WINAPI IWineD3DVolumeTextureImpl_BindTexture(IWineD3DVolumeTexture *iface, BOOL srgb) {
-    IWineD3DVolumeTextureImpl *This = (IWineD3DVolumeTextureImpl *)iface;
+static HRESULT WINAPI IWineD3DVolumeTextureImpl_BindTexture(IWineD3DVolumeTexture *iface, BOOL srgb)
+{
     BOOL dummy;
-    TRACE("(%p) : relay to BaseTexture\n", This);
+
+    TRACE("iface %p, srgb %#x.\n", iface, srgb);
+
     return basetexture_bind((IWineD3DBaseTexture *)iface, srgb, &dummy);
 }
 
-static UINT WINAPI IWineD3DVolumeTextureImpl_GetTextureDimensions(IWineD3DVolumeTexture *iface) {
-    IWineD3DVolumeTextureImpl *This = (IWineD3DVolumeTextureImpl *)iface;
-    TRACE("(%p)\n", This);
+static UINT WINAPI IWineD3DVolumeTextureImpl_GetTextureDimensions(IWineD3DVolumeTexture *iface)
+{
+    TRACE("iface %p.\n", iface);
+
     return GL_TEXTURE_3D;
 }
 
-static BOOL WINAPI IWineD3DVolumeTextureImpl_IsCondNP2(IWineD3DVolumeTexture *iface) {
-    IWineD3DVolumeTextureImpl *This = (IWineD3DVolumeTextureImpl *)iface;
-    TRACE("(%p)\n", This);
+static BOOL WINAPI IWineD3DVolumeTextureImpl_IsCondNP2(IWineD3DVolumeTexture *iface)
+{
+    TRACE("iface %p.\n", iface);
 
     return FALSE;
 }
-- 
1.6.4.4




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