[PATCH] ddraw: Improve error message.

Christian Costa titan.costa at wanadoo.fr
Wed Dec 23 01:46:19 CST 2009


---

 dlls/ddraw/executebuffer.c |    2 +-
 1 files changed, 1 insertions(+), 1 deletions(-)
-------------- next part --------------
diff --git a/dlls/ddraw/executebuffer.c b/dlls/ddraw/executebuffer.c
index 996c558..2f42688 100644
--- a/dlls/ddraw/executebuffer.c
+++ b/dlls/ddraw/executebuffer.c
@@ -250,7 +250,7 @@ IDirect3DExecuteBufferImpl_Execute(IDirect3DExecuteBufferImpl *This,
 		    TRACE("(%08x,%08x)\n", ci->u1.dlstLightStateType, ci->u2.dwArg[0]);
 
 		    if (!ci->u1.dlstLightStateType || (ci->u1.dlstLightStateType > D3DLIGHTSTATE_COLORVERTEX))
-			ERR("Unexpected Light State Type\n");
+			ERR("Unexpected Light State Type %d\n", ci->u1.dlstLightStateType);
 		    else if (ci->u1.dlstLightStateType == D3DLIGHTSTATE_MATERIAL /* 1 */) {
 			DWORD matHandle = ci->u2.dwArg[0];
 


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